
Build the maze
Your towers are the walls. Make every creep walk the long way.
A free co-op maze tower defence for up to 8 players in your browser. Build a maze with your towers and hold the line together: 8 races, 120 waves across four acts, giant bosses, no download.
How it plays

Your towers are the walls. Make every creep walk the long way.

Up to 8 players, one lane each, one shared pool of lives.

The Abyssal Kraken, the Deepmaw and the Furnace Colossus.

120 waves from The Gathering Dark to The Last Maul.
The acts end in giants
Bosses come every few waves and a ground boss that breaks through costs 3 lives. Then the giants walk in.

Wave 60 · end of Act II
It rises out of a black tide that drowns every tower behind it, and its arms seize your best tower ahead.
If it breaks through, it costs 10 lives. While a giant walks, selling refunds every gold piece: sell behind it, rebuild ahead.

Wave 90 · end of Act III
A worm the size of a keep. It burrows under your maze and erupts, burying the towers around it.
If it breaks through, it costs 10 lives. While a giant walks, selling refunds every gold piece: sell behind it, rebuild ahead.

Wave 120 · end of Act IV
A walking forge. It tramples everything in its path and its roar staggers every tower near it. If it breaks through, the run is lost.
If it breaks through, the run is over. While a giant walks, selling refunds every gold piece: sell behind it, rebuild ahead.
120 waves in four acts
A run is one long campaign. Reach Act II or later and you can continue it another day from the start of that act.
Pick your side
Each race is five tower lines: a cheap maze brick, three lines that branch into two specialisations, and an ultimate. Fire beats nature, nature beats water, water beats fire.
One challenge a day, the same for everyone
Today: Gale on Dark Forest · Zigzag
30 waves, solo, any race (free players too). Bronze for a clear, Silver for a clean one, Gold for a flawless run inside 24 minutes. The Heroic Daily is the same day on hard with 12 lives instead of 20.
Yes. Fire, Frost and Storm and waves 1–30 (all of Act I) are free to play, as long as you like, and so is the Daily Challenge with every race. Premium unlocks the other 5 races and everything after Act I.
No. The Last Maul runs in your web browser. You can play as a guest; a free account saves your scores, level and friends.
Up to 8 in one game, each defending a lane of their own with one shared pool of lives. Empty seats can be filled with AI teammates, and you can always play solo.
A tower defence where your towers are the maze. Creeps walk across open ground to the goal, and every tower you build bends their path; you can't block it completely, so the skill is making the walk as long as possible past your strongest towers.
A full run is 120 waves in four acts, ending with the Abyssal Kraken at wave 60, the Deepmaw at wave 90 and the Furnace Colossus at wave 120. Once your run reaches Act II or later you can continue it another day from the start of that act. The Daily Challenge is 30 waves.
A recent desktop browser with WebGL and a mouse. The game picks a graphics level for your computer and you can change it in Options.
Anything else? support@thelastmaul.com