Nature · Aura Tower branch
Sanctum
“A blessing in disguise. A large one.”
Sanctum is one of the two tier II upgrades of Nature's Aura Tower (the other is Warden). It deals neutral damage (support aura). The upgrade costs 240 gold and takes 4.7 s; its tiers run from II to IV, the last for 960 gold.
- Race
- Nature (Premium)
- Damage
- Neutral
- Role
- Support aura
- Tiers
- II to IV
- Cost
- 240 / 480 / 960 gold
Stats per tier
| Tier | Cost (gold) | Damage | Range (tiles) | Attacks every | Damage / s | Build time | Specials |
|---|---|---|---|---|---|---|---|
| Sanctum II | 240 | 3.7 | 2.5 | 1 s | 3.7 | 4.7 s | aura +60% damage to towers within 3.5 tiles |
| Sanctum III | 480 | 6 | 2.8 | 0.95 s | 6.3 | 7.7 s | aura +80% damage to towers within 4.5 tiles |
| Sanctum IV | 960 | 11 | 3 | 0.9 s | 12.2 | 12.7 s | aura +100% damage to towers within 5.5 tiles |
From the game's data when this page was built. Damage per second is per target, before elements, armour and auras.
Upgrade path
Comes from: Aura Tower I (120 gold). The other branch is Warden.
Strong and weak against
Sanctum deals neutral damage, which ignores the element triangle: no creep resists it and none takes extra.
- Armour cuts its damage: Siegebreaker 42%, Armored 35%, Thornwarden 30% and The Furnace Colossus 15%.
More Nature towers
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