The Last Maul
Pyre IV

Fire · Flame Tower branch

Pyre

“Sets them on fire and lets time do the rest.”

Pyre is one of the two tier II upgrades of Fire's Flame Tower (the other is Inferno). It deals fire damage (damage over time, small splash). The upgrade costs 160 gold and takes 3.5 s; its tiers run from II to IV, the last for 640 gold.

Race
Fire (free)
Damage
Fire
Role
Damage over time, small splash
Tiers
II to IV
Cost
160 / 320 / 640 gold

Stats per tier

Pyre: tiers II to IV
TierCost (gold)DamageRange (tiles)Attacks everyDamage / sBuild timeSpecials
Pyre II160142.40.5 s283.5 ssplash 1.2 tiles, 34 damage/s over 2.5 s
Pyre III320232.60.47 s48.45.7 ssplash 1.4 tiles, 68 damage/s over 3 s
Pyre IV640392.80.45 s86.79.5 ssplash 1.4 tiles, 148 damage/s over 4 s

From the game's data when this page was built. Damage per second is per target, before elements, armour and auras.

Upgrade path

Comes from: Flame Tower I (80 gold). The other branch is Inferno.

Strong and weak against

Pyre deals fire damage. Fire beats nature, nature beats water and water beats fire.

More Fire towers

Fire: how to play the race →

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The Last Maul

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