The Last Maul
Cluster Mortar IV

Fire · Mortar branch

Cluster Mortar

“Flak for the sky. One shell, many problems.”

Cluster Mortar is one of the two tier II upgrades of Fire's Mortar (the other is Artillery). It deals fire damage (multi-target, small splash, anti-air). The upgrade costs 360 gold and takes 6.3 s; its tiers run from II to IV, the last for 1440 gold.

Race
Fire (free)
Damage
Fire
Role
Multi-target, small splash, anti-air
Tiers
II to IV
Cost
360 / 720 / 1440 gold

Stats per tier

Cluster Mortar: tiers II to IV
TierCost (gold)DamageRange (tiles)Attacks everyDamage / sBuild timeSpecials
Cluster Mortar II36020082 s1006.3 ssplash 1 tile, hits 3 targets, targets flyers first, 50% damage to ground creeps
Cluster Mortar III7203858.51.9 s202.610.3 ssplash 1 tile, hits 4 targets, targets flyers first, 50% damage to ground creeps
Cluster Mortar IV14406158.71.81 s339.815 ssplash 1 tile, hits 5 targets, targets flyers first, 50% damage to ground creeps

From the game's data when this page was built. Damage per second is per target, before elements, armour and auras.

Upgrade path

Comes from: Mortar I (200 gold). The other branch is Artillery.

Strong and weak against

Cluster Mortar deals fire damage. Fire beats nature, nature beats water and water beats fire.

More Fire towers

Fire: how to play the race →

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The Last Maul

Co-op tower defence for up to 8 players. Free to play, nothing to install.

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