The Last Maul
Archer IV

Gale · Bowman branch

Archer

“Six in the time you take to blink.”

Archer is one of the two tier II upgrades of Gale's Bowman (the other is Crossbow). It deals neutral damage (anti-air). The upgrade costs 200 gold and takes 4.1 s; its tiers run from II to IV, the last for 800 gold.

Race
Gale (Premium)
Damage
Neutral
Role
Anti-air
Tiers
II to IV
Cost
200 / 400 / 800 gold

Stats per tier

Archer: tiers II to IV
TierCost (gold)DamageRange (tiles)Attacks everyDamage / sBuild timeSpecials
Archer II2004240.32 s131.34.1 s–
Archer III400804.30.28 s285.76.7 stargets flyers first
Archer IV8001484.80.27 s548.111.1 stargets flyers first

From the game's data when this page was built. Damage per second is per target, before elements, armour and auras.

Upgrade path

Comes from: Bowman I (100 gold). The other branch is Crossbow.

Strong and weak against

Archer deals neutral damage, which ignores the element triangle: no creep resists it and none takes extra.

More Gale towers

Gale: how to play the race →

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The Last Maul

Co-op tower defence for up to 8 players. Free to play, nothing to install.

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