Gale · Ultimate tower
Hurricane
“It was a tower. Now it is the storm.”
Hurricane is Gale's ultimate tower: area damage, dealing neutral damage. It costs 600 gold and builds in 9 s. It upgrades to tier III for 2400 gold.
- Race
- Gale (Premium)
- Damage
- Neutral
- Role
- Area damage
- Tiers
- I to III
- Cost
- 600 / 1200 / 2400 gold
Stats per tier
| Tier | Cost (gold) | Damage | Range (tiles) | Attacks every | Damage / s | Build time | Specials |
|---|---|---|---|---|---|---|---|
| Hurricane I | 600 | 29 | 4 | 0.22 s | 131.8 | 9 s | splash 1.8 tiles |
| Hurricane II | 1200 | 67 | 4.3 | 0.21 s | 319 | 15 s | splash 2.2 tiles |
| Hurricane III | 2400 | 146 | 4.6 | 0.2 s | 730 | 15 s | splash 2.6 tiles |
From the game's data when this page was built. Damage per second is per target, before elements, armour and auras.
Upgrade path
Hurricane has no branches: it upgrades in place from tier I to tier III.
Strong and weak against
Hurricane deals neutral damage, which ignores the element triangle: no creep resists it and none takes extra.
- Armour cuts its damage: Siegebreaker 42%, Armored 35%, Thornwarden 30% and The Furnace Colossus 15%.
More Gale towers
The Last Maul
Co-op tower defence for up to 8 players. Free to play, nothing to install.
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