The Last Maul
Flash IV

Light · Beacon branch

Flash

“It was bright. Then quiet.”

Flash is one of the two tier II upgrades of Light's Beacon (the other is Pulsar). It deals true damage (stun, area damage, true damage). The upgrade costs 260 gold and takes 5 s; its tiers run from II to IV, the last for 1040 gold.

Race
Light (Premium)
Damage
True damage
Role
Stun, area damage, true damage
Tiers
II to IV
Cost
260 / 520 / 1040 gold

Stats per tier

Flash: tiers II to IV
TierCost (gold)DamageRange (tiles)Attacks everyDamage / sBuild timeSpecials
Flash II260593.21.1 s53.65 strue damage, splash 2 tiles, 35% stun chance (0.4 s)
Flash III5201013.51.05 s96.28.1 strue damage, splash 2.3 tiles, 40% stun chance (0.5 s)
Flash IV10401603.71 s16013.5 strue damage, splash 2.3 tiles, 50% stun chance (0.6 s)

From the game's data when this page was built. Damage per second is per target, before elements, armour and auras.

Upgrade path

Comes from: Beacon I (130 gold). The other branch is Pulsar.

Strong and weak against

Flash deals true damage: it ignores both armour and the element triangle, so every creep takes its full damage.

More Light towers

Light: how to play the race →

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The Last Maul

Co-op tower defence for up to 8 players. Free to play, nothing to install.

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